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Defend Planet Genesis as Buster, Hunter and Mobo blast through an invading drone fleet.

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Characters

Genesis Heroes

Choose between three distinct combat styles built around different durability classes, weapon access, and pressure handling.

Buster Drone

Balanced firepower, dependable visibility, and the cleanest intro to the endless run.

  • Ion Cannon
  • Ion Missile
  • Ion Machine Gun
  • Durability: 1500
Hunter Drone

Fast rotor energy, aggressive pace, and the sharpest speed-driven personality in the lineup.

  • Ion Cannon
  • Unlimited Ion Machine Gun
  • Durability: 1000
Mobo Drone

Heavy armor, high durability, and the broadest on-screen presence for players who want force over finesse.

  • Laser
  • Double Proton Cannon
  • Ion Machine Gun
  • Ion Missile
  • Durability: 3000
Weapons Gallery

A small arsenal of firepower!

These are the weapon systems players cycle through in the game: balanced cannons, rapid machine fire, missiles, and the heavy laser route for Mobo.

Ion Cannon

Default primary fire for controlled hits and steady forward pressure.

Ion Machine Gun

Fast sustained fire that keeps pressure on swarms and incoming waves.

Ion Missile

Heavy strike option for bigger targets and cleaner burst damage.

Laser

High-pressure beam attack for Mobo’s armor-first combat role.

Items, Collectibles & Enemies

Genesis Goodies

The live run is built around pickups, ammo reserves, flight gaps, cockpit pressure, and hero-specific durability systems that keep every level unstable.

Orbs

The main collectible that builds score and rewards longer survival.

Ammo Refills

Restocks machine-gun reserves and missile shots so the heavier weapon routes stay available mid-run.

Shield Core

Activates a timed shield layer that absorbs incoming pressure before enemy fire reaches the hull.

Health Core

Repairs lost durability and gives the run a second chance when collisions and enemy fire stack up.

Enemy Forces
Black Drone

The core enemy swarm unit pushing the player’s lane survival and collision timing.

Viper Drones

Fast hostile attackers that add ranged pressure and force tighter cockpit survival decisions.

Updates

Updates

Recent feature drops, balance notes, and gameplay polish will show up here.

Additional Characters

Hunter and Mobo expand the roster with faster rotor pressure and heavier armor-driven play.

Additional Enemies

New enemy drones raise swarm density and make the lane pressure feel more aggressive.

Cockpit Mode

Hull-based collision keeps enemy bodies and shots feeling close, direct, and dangerous.

Endless Survival

Orbs, kills, and distance all keep stacking so the run keeps pushing harder the longer you stay alive.

About Developer

Built by Ken Telmo of Telmo Technologies

Robo Drone Runner was vibe-coded using Three.js and PHP, then expanded into a full browser-ready release page so it can support marketing, distribution, and attribution properly.

Development Focus

The project blends fast browser gameplay, sci-fi stage design, attribution-safe asset documentation, and a structure that can grow into Steam, Android, and broader release channels.